Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 13:09:00 -
[1]
AND it looks frickn' awesome too! 
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 13:10:00 -
[2]
Edited by: Sandra Tseng on 06/09/2006 13:10:05
Quote: It seems to have ZERO drawbacks when compared to any other Frigate.
read OP before posting you anti-friggie-twerp ;] Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 13:13:00 -
[3]
Well..we had a T1 frig tournament a week ago or soemthing. Judging by the result of that
Kestrel is WAY WAY WAY more overpowered than any other T1 frig... Insane....
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 14:00:00 -
[4]
The rules for the Frig tournament we had was: Only standard T1 frigs Only standard T1 modules (no named at all, only modules you can buy BPOs for)
The Kestrels won every fight with ease. (might help that the best kestrel pilot has max skilled in all missile skills)
The kessie would just use its Afterburner and move away from the other ship while bombarding it with missiles. usually took 2 volleys while the other friggates could nto even get a lock (Kessie has 44km lock distance without skills - my Tristan has 29km WITH skills)
And moving in zigzag does not help since missiles say FU to transversal MWD was a good move but unfortunantly you took to much damage on the way in and when you reached the kessie (which by then was untouched while its opponent was quite badly damaged) you had too littel cap left to sustain any tank for long - even with nos's)
NERF KESSIE! (at least its targetting distance) 
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 14:17:00 -
[5]
Originally by: Jim McGregor
Sandra, try the same thing with starting distance being 5k. Web + superior damage will eat the kestrel alive.
Well - that would not be fair now would it? ;] But I would sure appreaciate it, being an Autocannon and Blaster junkie ;] Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 14:32:00 -
[6]
Quote: part of the fight is hit and run.... and the rifter is a powerhouse when it comes down to hitting and running.
How do you expect to perform hit and run attack vs a ship that can lock you and hit you at twice the distance you can lock and ten times the distance you can fire and hit?
By the time you reach him it is time to run again - with missiles homing in on your ass from over 30km ;p Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 14:57:00 -
[7]
we started at 50km 
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Sandra Tseng
THE MISPHIT'S
|
Posted - 2006.09.06 15:56:00 -
[8]
Originally by: Sun Win I'd never enter a frig tournament that forced me to start at 50km. Not unless I was allowed to warp out and then warp back in at 15km. Starting at 50km automatically gives the long range frigs a huge advantage.
In a non-tournament situation, at 50km the non-Kestrel guy, who is out of scram range just warps off when he realizes he can't win and then it's cat and mouse around the system until either someone jumps the other or someone docks.
well it matters little since light missiles wont go much farther than 30km anyways you see. And I have yet to face a 4x Rocket laucnher Kessie - bet that will be a pretty nasty surprise as well 
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |
|
|